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BackgroundRepresentation, as applied to games, is used to link the player actions to simulated acts in the virtual world. In a much broader perspective, representation in games explores the relationship between a game setting, rules, performance, and characterization while undertaking different games popular across the two genders. At the same time, the word representation, when used in games, implies the inclusion of various ethnicities, religions, and intersectionality to improve the diversity of games and attract more fans and players. Besides gaming and representation combine game studies and theory from cultural studies to highlight the interests of past and present games that have grown in popularity over time due to their abilities to engage the players and fans to improve the overa...

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